AI Insights · Timothy · July 2022
Top 5 Superhero Games on Android in Latin America, Q2 2022
In Q2 2022, superhero games on Android in Latin America showed varied performance in downloads, revenue, and active users. Here’s a closer look at the top 5.
In Q2 2022, superhero games on the Android platform in Latin America experienced diverse trends in weekly downloads, revenue, and active users. Below, we delve into the performance of the top 5 superhero games, with data sourced from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, peaking at approximately $95.6K by the end of June. Weekly downloads saw a significant rise, reaching around 47.9K in early June before stabilizing. However, weekly active users showed a gradual decline from nearly 170K at the start of the quarter to approximately 146K by the end of June.
MARVEL Future Fight by Netmarble saw a notable increase in weekly revenue, peaking at around $53K at the beginning of May. Downloads also witnessed a rise, with a peak of approximately 49.6K by mid-June. Meanwhile, active users showed a peak of 490K in late April, followed by a steady decline to about 368K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. displayed a mixed trend in weekly revenue, peaking at about $22.9K in late April. Downloads showed significant growth, reaching a high of approximately 175K by mid-June. Active users also increased from around 234K to over 311K by the end of June.
MARVEL Strike Force: Squad RPG by Scopely had a relatively stable performance in weekly revenue, with a peak of approximately $19.4K at the end of March. Downloads were lower compared to other titles, peaking at around 5.5K by the end of June. Active users remained steady throughout the quarter, maintaining around 32K to 47K users.
Injustice 2 by Warner Bros. International Enterprises saw a peak in weekly revenue of about $10.1K at the end of March. Downloads peaked at approximately 25.2K in mid-April, and active users increased from around 38K to 48K by the end of May before a slight decline to 45.5K in late June.
For more detailed insights and data, visit Sensor Tower.